Megaton? Yes. Epic? Yes.
Thanks to steve and wollan from neogaf:
"RESISTANCE 2
I just got my latest GameInformer and its cover feature is Resistance 2!!!!!!
Checking it out now... will update. (didn't see this on first two pages so assumed it hasn't been posted)
EDIT 1: HUGE cooperative game... EIGHT-PLAYER story-driven campaign
along side single-player campaign. SIXTY-PLAYER Competitive modes...
HUGE United States Landscapes as backdrops.
EDIT 2: "It is, in short, a tour de force for the untapped might of the PlayStation 3"
EDIT 3: Narrative stays with Hale the whole time... not Rachel. Hale
shot down in Iceland, escapes to US and becomes part of program called
Sentinels...
EDIT 4: Chameleon.. Stalker with total cloaking ability
EDIT 5: Overcoming stigma that boss encounters don't work in FPS games..
EDIT 6: Eight player co-op over PSN, two player local
EDIT 7: CLASSES! Unique character with one of three basic templates...
tank with heavy weaponry, special ops for distance (bullseye modified
with zoom), medic
I'm READING FAST!
http://boards.ign.com/ps3_general_bo...7131205/p1/?13
I cant make my own thread, stupid gaf mods., someone make a thread!
EDIT 8: Online matching... standard difficulty discarded for scaled challenges for team skill..
EDIT 9: Partially randomized geometry... levels are different with each playthrough
EDIT 10: again... 60 players online. want sense of epic battle.. dont
want fast-furious gameplay to be focus, more focused on squad v squad.
EDIT 11: will log into smaller four-to-eight man lobbies for each
squad... encouraging communication and camaraderie, squad will be
tasked with a particular objective. careful level design aims to deliver
intense combat zones or small team conflicts that flow within arena of
larger battle.
EDIT 12: Dedicated gaming community with stat servers for faster
matchmaking than any console game of 2007. full-featured profile pages
through myresistance.net will incorporate social networking concepts.
open clan and party system to encourage community...no player invites
needed.
EDIT 13: Aiming to deliver mobile-phone-quality sound.
EDIT 14: Further tapped power of PS3... more enemies onscreen, better
AI, better lighting and shaders (SCREENSHOTS LOOK AMAZING!!!). More
complex normal mapping and detail mapping combine to deliver textures
that look amazing from afar and at extremely close distances.
EDIT 15: AI getting a lot more attention.. will scaled on-the-fly to
players perspective and viewpoint... aka enemies closer to the player
will actually have more sophisticated AI routines than those further
away. assailants in your direct field of view received heightened
intelligence. easily more cunning than before
sorry for typos... typing fast
EDIT 16: listened to complaints... working on solution to long
checkpoints and health system. not positive what final solution will be.
EDIT 17: "Our time playing was a blast"... each character class
contributes in a unique way and "we loved the strategy-laden medic"...
unique sense of teamwork
EDIT 18: Mysterious "Cloven"
EDIT 19: "Resistance 2 will be too epic to dismiss as anything but one
of the biggest, boldest, and most high-reaching titles of 2008. It's a
game that won't be ignored." [END ARTICLE]
RELEASE: FALL 2008"
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