Devil May Cry 4 (PS3)
Devil May Cry 4 (PS3)
System: PS3
Dev: Capcom
Grade: A
When Devil May Cry was released for the PS2 years ago, it gave action fans everything they could ever want. With action to spare, style unseen in the action genre, cool weapons, and a unique battle system, it was an instant hit. With the release of the 4th game in the series (or the third depending on how you feel about part 2), the Studio is proud to say that kicking demons ass in the name of Sparda is as fun as ever. Even if some things have changed that we have come to know and love.
The biggest change in this entry is the main character. Dante plays a supporting role, and new character Nero is introduced into the DMC universe. When word got around that Dante wasn't the main character, longtime fans were up in arms. However, I can assure you that Nero is just as badass as Dante. You may still prefer Dante, but this isn't a Raiden/Snake type of situation here. So give Nero and that sweet Devil Bringer a chance, you won't even miss Dante after about 2 missions.
Visually, this game is a stunner. DMC was never known to be a graphical powerhouse, but the current gen entry makes sure it will be from now on. From the lush jungle, to the underground lab, to Fortuna Castle, everything looks fantastic. Nero an Dante move as smooth as butter, and with some nimble fingerwork, your eyes will be treated to some of the best looking combos to date as far as action games go. The cutscenes are still done via in game engine, and they look amazing. Wait until you see Nero and Dante fight, you'll love it!
Sonically, the game doesnt disappoint either. The soundtrack has always been rock/metal influenced in DMC, and part 4 is no exception. The music never lets up during fights, emphasizing the frantic pace that fights tend to have. Voiceovers are done pretty well as far as DMC goes, especially on the villain side of things. Nero and Dante both have one liners galore, and thats great for longtime fans who look forward to those. Surround sound does wonders for this game, whether its the clanging of swords, or the rustle of jungle brush as you run by.
With DMC, it has always been about the combat. That will never change, and Capcom seems to understand that. For DMC4, things are a bit different than you may remember. Nero's weapons are the Red Queen and the Blue Rose. The Red Queen is Nero's sword, which he can "rev" to power up either instantly or methodically. By revving the sword, you can perform more devastating moves with a powered up Red Queen. The Blue Rose is a double barreled pistol. It's slower than Ebony and Ivory (Dante's twin pistols), but packs more of a punch.
As for Dante, he retains his 4 styles from DMC3: Gunslinger, Swordmaster, Trickster, and Royal Guard. You can switch them on the fly with the d-pad, which should enable players to do some truly amazing things. Rebellion (his sword) and Ebony/Ivory (his pistols) are back for more fun. Dante can collect some new weapons this time around also. Among them are Gilgamesh, Lucifer, and the almighty Pandora (which you have to see to believe.) He still retains his Devil Trigger ability as well.
Powering up is done a bit different than you may remember. You now collect Red Orbs and Proud Souls. Red Orbs are used to purchase items, and the Souls are used to purchase more moves and abilities. You can return any move or ability for a full refund, but every move or ability you purchase raises the price on the rest. So a bit of planning, as well as the usual orb/soul farming, will be required to build your powerhouse this go round. The grading system is back for each mission, and it's still ranked from D to S. Your style meter now goes from D all the way to SSS though, so use that imagination and get those button presses down.
Nero is used for most of the game, with Dante's missions not even representing half of the 20 missions. This is a bit disappointing, but Nero is just as fun to pay with which softens the blow. DMC4 now has online leaderboards (broken down by difficulty and mission), as well as the ability to view your friends stats and achievements. Yes, that's right, achievements. Capcom gave PS3 owners the same list of Achievements the 360 players got. There is a one time 20 minute install process the first time you boot up, and during the process you are treated to a cinematic refresher course of the DMC timeline. It's a 5 GB install, and it improves the load times for the PS3 version.
We all know of the famed difficulty regarding the franchise. The default modes in this version wont be terribly difficult for vets, but newbies will probably get rocked on Devil Hunter mode. There are the obligatory harder modes (Son Of Sparda, Nero Must Die, Heaven Or Hell) which are unlocked by completing the previous level. As always, they promise to claim the lives of innocent controllers everywhere.
All in all, Capcom kept the ball rolling with DMC4. Not only did they make Nero as great as Dante, they also introduced the franchise into the current gen as they should have. A few personal minor gripes aside (more Dante Missions, a couple more weapons, maybe even an unlockable co-op mode) could have made this game the definitive DMC experience. But as it stands, Capcom delivered another very enjoyable entry into the franchise. With personality for days, style for weeks, and action for months, the Devil will be crying long after you purchase this game. Happy demon hunting gamers!



























Game: Final Fantasy: War of the Lions










Recent Comments